Shot No.
|
Location
|
Shot Type
|
Angle
|
Movement
|
Length
|
Action
|
Characters
|
1
|
Bungalow Bedroom
|
LS (EST)
|
Low Level
|
Still
|
00:05s
|
Camera facing foot of bed. Adam and Karen are asleep.
|
Adam, Karen.
|
2
|
^
|
MCU
|
Mid-Level
|
Still
|
00:04s
|
Alarm clock on left-side drawer.
|
None.
|
3
|
^
|
CU
|
Mid-Level
|
Still
|
00:05s
|
Focus pull to show time on alarm (01:53)
|
None.
|
4
|
^
|
MCU
|
Mid-Level
|
Still
|
00:04s
|
Tracking forward to photo frame on right-side drawer.
|
None
|
5
|
^
|
CU
|
Mid-Level
|
Still
|
00:05s
|
Focus pull to show couple standing outside area 51.
|
None.
|
6
|
^
|
LS
|
Ariel
|
Tilting up
|
00:05s
|
Camera watches over the couple in bed.
|
Adam, Karen.
|
7
|
^
|
CU
|
Mid-Level
|
Still
|
00:06s
|
Draw shakes and alarm moves towards edge of draw.
|
None.
|
8
|
^
|
CU
|
Low Level
|
Still
|
00:03s
|
Alarm hits the floor.
|
None.
|
9
|
^
|
MCU
|
Mid-Level
|
Still
|
00:04s
|
Adam wakes up from the sound of the alarm hitting the ground and
smashing.
|
Adam.
|
10
|
^
|
MLS
|
High
|
Still
|
00:10s
|
Camera is at the foot of the bed. Adam quickly sits up from the bed
to survey the room.
|
Adam, Karen.
|
11
|
^
|
CU
|
Mid-Level
|
Still
|
00:03s
|
Adam tries turn the lamp on but the powers been cut.
|
Adam.
|
12
|
^
|
CU
|
High
|
Still
|
00:03s
|
Adam grabs a flashlight out of the bottom drawer.
|
Adam.
|
13
|
^
|
LS
|
EL
|
Still
|
00:10s
|
Adam walks around the bed making his way towards the door. While
Karen begins to sit up.
|
Adam, Karen.
|
14
|
^
|
MLS
|
EL
|
Still
|
00:05s
|
Karen is sat up and asks “what’s going on?” as Adam walks by.
|
Karen
|
15
|
^
|
MLS
|
Low
|
Still
|
00:08s
|
Adam turns to Karen and says “nothing the powers been cut, I’m just
going to check it out”. Adam leaves the bedroom.
|
Adam.
|
16
|
Bungalow Corridor
|
MS
|
EL
|
Still
|
00:06s
|
Adam closes the bedroom door and begins to shivers from the coldness
of the rest of the house.
|
Adam.
|
17
|
^
|
H/S
|
EL
|
Still
|
00:05s
|
Adam breathes into his hands with his cold breath.
|
Adam.
|
18
|
^
|
LS
|
EL
|
Still
|
00:05s
|
Adam turns to his right to see the front door open.
|
Adam.
|
19
|
^
|
MLS
|
EL
|
Tracking
|
00:10s
|
Adam turns back to the corridor and begins to slowly walk with
flashlight in hand.
|
Adam.
|
20
|
Bungalow Kitchen
|
MLS
|
EL
|
Still
|
00:02s
|
Adam walks into the kitchen, looks left and right then proceeds to
window.
|
Adam.
|
21
|
^
|
LS
|
EL
|
Still
|
00:04s
|
Adam walks to the window to see if anyone is outside.
|
Adam.
|
22
|
^
|
POV
|
EL
|
Still
|
00:05s
|
Adams POV but he can’t see anything but darkness.
|
Adam.
|
23
|
^
|
POV
|
EL
|
Still
|
00:01s
|
A bright light suddenly emerges from the darkness.
|
Adam.
|
24
|
^
|
LS
|
Low Angle
|
Still
|
00:02s
|
Adam takes a step back from the power of the light source and begins
to cover his eyes.
|
Adam.
|
25
|
^
|
POV
|
EL
|
Still
|
00:03s
|
Adams hand covers his eyes from the brightness but something starts
to appear from the brightness.
|
Adam.
|
26
|
^
|
O/SS
|
EL
|
Still
|
00:04s
|
A Mysterious silhouette has appeared.
|
Adam, Sil.
|
27
|
^
|
CU
|
EL
|
Still
|
00:04s
|
Adam looks at the silhouette and is shocked, the only thing he can
think to say is “you’re real?”.
|
Adam, Sil.
|
28
|
^
|
MCU
|
EL
|
Still
|
00:03s
|
Adam begins to reach out to the silhouette but is interrupted by a
loud bang and the sound of screaming.
|
Adam.
|
29
|
^
|
MLS
|
EL
|
Still
|
00:04s
|
Adam begins to run back the bedroom while calling Karen’s name.
|
Adam.
|
30
|
Bungalow Corridor
|
LS
|
EL
|
Panning Right
|
00:05s
|
Adam is about to enter the bedroom and we see the front door is
closed.
|
Adam.
|
31
|
Bungalow Bedroom
|
O/SS
|
High
|
Still
|
00:04s
|
The bedroom is empty, Karen is gone. Adam runs back out of the
bedroom.
|
Adam.
|
32a
|
Bungalow Corridor
|
LS
|
EL
|
Still
|
00:03s
|
Adam runs to the front door and pushes it open to get outside.
|
Adam.
|
32bi
|
Bungalow Corridor
|
LS
|
EL
|
Still
|
00:02s
|
Adam runs to the front door to push it open.
|
Adam.
|
32bii
|
Bungalow Corridor
|
MLS
|
High
|
Still
|
00:05s
|
Adam bounces off the front door due to some force field. But he gets
up and tries again this time the door opens easily.
|
Adam.
|
33
|
Driveway
|
MLS
|
EL
|
Still
|
00:03s
|
Adam quickly looks left and right.
|
Adam
|
34
|
^
|
LS
|
EL – High
|
Tracking
|
00:10s
|
Adam realizes Karen has disappeared and begins to walk down the drive
and gets louder as he says her name while the camera moves higher above him
until he’s shouting her name..
|
Adam
|
Friday, 9 January 2015
Shot List Draft 1
Thursday, 8 January 2015
List of Tricky Shots and Edits
We now have the equipment needed and have tested to make sure this is doable.
Making the room cold - We are wanting to make the room cold enough so that you can see Brandon's breath to create a very dark atmosphere but we feel that will be tricky to get the room that cold. This would be difficult to do, the only way we would be able to pull it off would be with vapor but the location we are filming is someone else's house so it would be unlikely for us to be able to do this effect.
Focus Pull - With the cameras we are using we won't be able to manually focus pull due to the fact that these aren't DLSR cameras. To do this focus pull we would have to do this with visual effects in editing by blurring the image and making it clear again. If this effect doesn't work we won't use it.Clear Audio - One thing I have noticed in the previous groups work that were shown to us is that the audio isn't clear and has white noise. I personally hate that so we will edit the audio after putting the clips together so we can remove the white noise and boost the audio of the actors speaking in our scenes in audacity.
I have used audacity before and it does work but to make it better we won't be using the internal microphone in the camera but have an external microphone connected to the camera so the microphone will be closer to the subject to capture the audio while the camera is positioned elsewhere.
We will also test with a lapel mic on the subject at the same time so we have multiple audio sources to choose from for the best possible audio. To sync the lapel mic audio with the camera we will use a directors clapboard to easily sync the two.
How internet marketing can help our film
The topic alien is very hyped about so this gives us an advantage in the marketing area because it is already talked about, this means that there is already films and websites made about it. This makes it really easy for us to research and look at other films to get idea.
We have done a lot of researching and there is a huge hype about aliens as they are websites done about them, these websites also take members by people signing up which shows that a mass majority of people are intrigued by aliens that is why i think our film idea can succeed as it is easy for us to advertise by creating a website.
These are some of the website that
people have created

These are just three different websites that have been created about aliens, this shows that there is a majority of individuals who familiar with aliens making it easier for our group to access these websites and get information for our 2 minute film.
We have done a lot of researching and there is a huge hype about aliens as they are websites done about them, these websites also take members by people signing up which shows that a mass majority of people are intrigued by aliens that is why i think our film idea can succeed as it is easy for us to advertise by creating a website.
These are some of the website that
people have created

These are just three different websites that have been created about aliens, this shows that there is a majority of individuals who familiar with aliens making it easier for our group to access these websites and get information for our 2 minute film.
reviews for the film "aliens"
i choose the film alien because it is similar to our genre due to the fact it has alien's vs the human race, i looked at some reviews because i think it is vital for our group to see some of the feedback thats been made so that we can make sure that we don't make the mistakes that the film alien did. I think it is also important to analyse the positive comments that can make our two minute intro better because we will have more idea of what the audience may want.
This is some of the reviews that have been posted about the film 'alien"
Research into my job role Sound Design and Foley
Sound design: Is the process of specifying, acquiring, manipulating or generating audio elements. It is used in a variety of media including filmmaking, television production, theatre, sound recording and reproduction, live performance, sound art, post-production, and video game software development. - This is a general set up for a sound designer, you don't have to have to use 2 pc's and 4 speakers but it helps with the recording quality.
- Sound design most commonly involves the manipulation of previously composed or recorded audio, such as sound effects and dialogue. In some instances it may also involve the composition or manipulation of audio to create a desired effect or mood.
Foley Art: Foley is the reproduction of everyday sound effects that are added to film, video, and other media in post-production to enhance audio quality. These reproduced sounds can be anything from the swishing of clothing and footsteps to squeaky doors and breaking glass. - In the picture the woman is reading what sound she needs to record next, the sounds she will most likely be making is using a metal bucket, a belt, sand/gravel and a drum stick. She will use record the sounds using the mic in the picture.
- The best foley art is so well integrated into a film that it goes unnoticed by the audience. It helps to create a sense of reality within a scene. Without these crucial background noises, movies feel unnaturally quiet and uncomfortable.
Storyboard
Storyboard
Slugline: INT - Bungalow Bedroom - Night
Action: From the foot of the bed we see Adam and Karen are sleeping.
Camera: Establishing Shot (LS) Wide depth of field.
Dialogue: N/A
Sound: N/A
Transition: Straight cut
Duration: 4s
Slugline: INT - Bungalow Bedroom - Night
Action: View of the alarm clock on the right-side drawer, the time is 02:53
Camera: CU, Shallow focus then focus pull to wide depth of field.
Dialogue: N/A
Sound: beep to show change in time (Diegetic)
Transition: Straight cut
Duration: 2s
Slugline: INT - Bungalow Bedroom - Night
Action: view of the left side drawer.
Camera: MCU, Wide depth of field.
Dialogue: N/A
Sound: N/A
Transition: Straight Cut
Duration: 2s
Slugline: INT - Bungalow Bedroom - Night
Action: View of photo frame on the left-side drawer.
Camera: CU, Wide depth of field.
Dialogue: N/A
Sound: N/A
Transition: Straight Cut
Duration: 2s
Action: View of photo frame on the left-side drawer.
Camera: CU, Wide depth of field.
Dialogue: N/A
Sound: N/A
Transition: Straight Cut
Duration: 2s
Slugline: INT - Bungalow Bedroom - Night
Action: View of Adam and Karen form above.
Camera: High angle, LS, Wide depth of field, Tilting up.
Dialogue: N/A
Sound: quiet ominous sound.
Transition: Straight Cut.
Duration: 4s
Action: View of Adam and Karen form above.
Camera: High angle, LS, Wide depth of field, Tilting up.
Dialogue: N/A
Sound: quiet ominous sound.
Transition: Straight Cut.
Duration: 4s
Slugline: INT - Bungalow Bedroom - Night
Action: The room begins to shake. The alarm clock bounces to the edge of the drawer.
Camera: MCU, Wide depth of field.
Dialogue: N/A
Sound: Ominous sound gets louder, object in room shaking (Diegetic)
Transition: Straight Cut
Duration: 3s
Action: The room begins to shake. The alarm clock bounces to the edge of the drawer.
Camera: MCU, Wide depth of field.
Dialogue: N/A
Sound: Ominous sound gets louder, object in room shaking (Diegetic)
Transition: Straight Cut
Duration: 3s
Slugline: INT - Bungalow Bedroom - Night
Action: The alarm clock falls of the desk and hits the floor.
Camera: CU. Wide depth of field.
Dialogue: N/A
Sound: Ominous sound continues to get louder, objects in room shaking, alarm clock smashing (Diegetic)
Transition: Straight Cut
Duration: 2s
Action: The alarm clock falls of the desk and hits the floor.
Camera: CU. Wide depth of field.
Dialogue: N/A
Sound: Ominous sound continues to get louder, objects in room shaking, alarm clock smashing (Diegetic)
Transition: Straight Cut
Duration: 2s
Slugline: INT - Bungalow Bedroom - Night
Action: Adam wakes up.
Camera: H/S, Wide depth of field.
Dialogue: N/A
Sound: Adam as he wakes up (Diegetic)
Transition: Straight Cut
Duration: 1s
Action: Adam wakes up.
Camera: H/S, Wide depth of field.
Dialogue: N/A
Sound: Adam as he wakes up (Diegetic)
Transition: Straight Cut
Duration: 1s
Slugline: INT - Bungalow Bedroom - Night
Action: Adam quickly sits up in bed and looks round the room. Then proceeds to get out of bed.
Camera: MLS, Wide depth of field.
Dialogue: N/A
Sound: Quilt being pulled away (Diegetic)
Transition: Straight Cut
Duration: 6s
Action: Adam quickly sits up in bed and looks round the room. Then proceeds to get out of bed.
Camera: MLS, Wide depth of field.
Dialogue: N/A
Sound: Quilt being pulled away (Diegetic)
Transition: Straight Cut
Duration: 6s
Slugline: INT - Bungalow Bedroom - Night
Action: Adam tries to turn the lamp on but it doesn't work.
Camera: CU, Wide depth of field
Dialogue: N/A
Sound: Lamp clicking noise (Diegetic)
Transition: Straight Cut
Duration: 3s
Action: Adam tries to turn the lamp on but it doesn't work.
Camera: CU, Wide depth of field
Dialogue: N/A
Sound: Lamp clicking noise (Diegetic)
Transition: Straight Cut
Duration: 3s
Slugline: INT - Bungalow Bedroom - Night
Action: Adam gets out of bed and begins walking to the door.
Camera: LS, Wide depth of field.
Dialogue: N/A
Sound: Adams foot steps (Diegetic)
Transition: Straight Cut
Duration: 4s
Action: Adam gets out of bed and begins walking to the door.
Camera: LS, Wide depth of field.
Dialogue: N/A
Sound: Adams foot steps (Diegetic)
Transition: Straight Cut
Duration: 4s
Slugline: INT - Bungalow Bedroom - Night
Action: Karen sits up to talk to Adam as he walks past.
Camera: LS, Wide depth of field.
Dialogue: Karen "what's going on"
Sound: Adams foot steps (Diegetic)
Transition: Straight Cut
Duration: 2s
Action: Karen sits up to talk to Adam as he walks past.
Camera: LS, Wide depth of field.
Dialogue: Karen "what's going on"
Sound: Adams foot steps (Diegetic)
Transition: Straight Cut
Duration: 2s
Slugline: INT - Bungalow Bedroom - Night
Action: Adam continues to walk to the door while replying to Karen.
Camera: LS, Wide depth of field.
Dialogue: Adam "nothing, the power's just been cut, I'll check it out"
Sound: Adams footsteps, door handle opening (Diegetic)
Transition: Straight Cut
Duration: 2s
Action: Adam continues to walk to the door while replying to Karen.
Camera: LS, Wide depth of field.
Dialogue: Adam "nothing, the power's just been cut, I'll check it out"
Sound: Adams footsteps, door handle opening (Diegetic)
Transition: Straight Cut
Duration: 2s
Slugline: INT - Bungalow Bedroom - Night
Action: Karen goes back to bed.
Camera: MCU, Wide depth of field.
Dialogue: Karen "ok"
Sound: Karen mumbling (Diegetic)
Transition: Straight Cut
Duration: 2s
Action: Karen goes back to bed.
Camera: MCU, Wide depth of field.
Dialogue: Karen "ok"
Sound: Karen mumbling (Diegetic)
Transition: Straight Cut
Duration: 2s
Slugline: INT - Bungalow Corridor - Night
Action: Adam closes the bedroom door. he shivers from the cold and begins to walk to the kitchen.
Camera: MLS, Wide depth of field. Tracking back.
Dialogue: N/A
Sound: Adams footsteps, door handle closing (Diegetic)
Transition: Straight Cut
Duration: 6s
Action: Adam closes the bedroom door. he shivers from the cold and begins to walk to the kitchen.
Camera: MLS, Wide depth of field. Tracking back.
Dialogue: N/A
Sound: Adams footsteps, door handle closing (Diegetic)
Transition: Straight Cut
Duration: 6s
Slugline: INT - Bungalow Kitchen - Night
Action: Adam stops to survey the kitchen then proceed to walk to the kitchen window.
Camera: MLS, Wide depth of field, Panning left.
Dialogue: N/A
Sound: Adams footsteps (Diegetic)
Transition: Straight Cut
Duration:
Action: Adam stops to survey the kitchen then proceed to walk to the kitchen window.
Camera: MLS, Wide depth of field, Panning left.
Dialogue: N/A
Sound: Adams footsteps (Diegetic)
Transition: Straight Cut
Duration:
Slugline: INT - Bungalow Kitchen - Night
Action: Adam looks out the window to see if anyone is out there.
Camera: MLS, Wide depth of field.
Dialogue: N/A
Sound: Adams footsteps (Diegetic)
Transition: Straight Cut
Duration: 3s
Action: Adam looks out the window to see if anyone is out there.
Camera: MLS, Wide depth of field.
Dialogue: N/A
Sound: Adams footsteps (Diegetic)
Transition: Straight Cut
Duration: 3s
Slugline: INT - Bungalow Kitchen - Night
Action: The darkness outside until a bright blinding flash of light emerges from the darkness.
Camera: Adam's POV of the darkness outside.
Dialogue: N/A
Sound: mysterious type Inception WOM sound (Non-diegetic)
Transition: Straight Cut
Duration: 4s
Action: The darkness outside until a bright blinding flash of light emerges from the darkness.
Camera: Adam's POV of the darkness outside.
Dialogue: N/A
Sound: mysterious type Inception WOM sound (Non-diegetic)
Transition: Straight Cut
Duration: 4s
Slugline: INT - Bungalow Kitchen - Night
Action: Adam goes to cover his eyes from the light.
Camera: MLS, Low angle, Wide depth of field.
Dialogue: N/A
Sound: WOM gets louder and other high pitch screeches accompany it (Non-diegetic)
Transition: Straight Cut
Duration: 3s
Action: Adam goes to cover his eyes from the light.
Camera: MLS, Low angle, Wide depth of field.
Dialogue: N/A
Sound: WOM gets louder and other high pitch screeches accompany it (Non-diegetic)
Transition: Straight Cut
Duration: 3s
Slugline: INT - Bungalow Kitchen - Night
Action: Adam covers his eyes with his hands.
Camera: POV, Wide depth of field.
Dialogue: N/A
Sound: WOM keeps getting louder before calming.
Transition:Straight Cut
Duration: 3s
Action: Adam covers his eyes with his hands.
Camera: POV, Wide depth of field.
Dialogue: N/A
Sound: WOM keeps getting louder before calming.
Transition:Straight Cut
Duration: 3s
Slugline: INT - Bungalow Kitchen - Night
Action: Silhouette appears at the window
Camera: MS, Wide depth of field.
Dialogue: N/A
Sound: Steady sci-fi sound effect, clicking noise coming from alien
Transition: Straight Cut
Duration: 5s
Action: Silhouette appears at the window
Camera: MS, Wide depth of field.
Dialogue: N/A
Sound: Steady sci-fi sound effect, clicking noise coming from alien
Transition: Straight Cut
Duration: 5s
Slugline: INT - Bungalow Kitchen - Night
Action: Adam stands shocked.
Camera: MCU, wide depth of field.
Dialogue: Adam 'You're real'
Sound: steady sci-fi sound effect carries on (Diegetic)
Transition: Straight Cut.
Duration: 3s
Action: Adam stands shocked.
Camera: MCU, wide depth of field.
Dialogue: Adam 'You're real'
Sound: steady sci-fi sound effect carries on (Diegetic)
Transition: Straight Cut.
Duration: 3s
Slugline: INT - Bungalow Corridor - Night
Action: Adam hears a loud bang and the sounds of someone creaming so he runs back to Karen.
Camera: MLS
Dialogue: N/A
Sound: Footsteps (Diegetic)
Transition: Straight Cut
Duration: 2s
Action: Adam hears a loud bang and the sounds of someone creaming so he runs back to Karen.
Camera: MLS
Dialogue: N/A
Sound: Footsteps (Diegetic)
Transition: Straight Cut
Duration: 2s
Slugline: INT - Bungalow Bedroom - Night
Action: Adam enters the bedroom and sees that it's empty.
Camera: LS, Wide depth of field.
Dialogue: N/A
Sound: WOM noise returns (Non-diegetic)
Transition: Straight Cut
Duration: 3s
Action: Adam enters the bedroom and sees that it's empty.
Camera: LS, Wide depth of field.
Dialogue: N/A
Sound: WOM noise returns (Non-diegetic)
Transition: Straight Cut
Duration: 3s
Slugline: INT - Bungalow Bedroom - Night
Action: Karen is scratched out of the photo.
Camera: CU, Ariel, Wide depth of field.
Dialogue: N/A
Sound: Screech (Non-diegetic)
Transition: Straight Cut
Duration: 2s
Action: Karen is scratched out of the photo.
Camera: CU, Ariel, Wide depth of field.
Dialogue: N/A
Sound: Screech (Non-diegetic)
Transition: Straight Cut
Duration: 2s
Slugline: INT - Bungalow Corridor - Night
Action: Adam runs to the front door to find where Karen has gone (or been taken).
Camera: LS, Wide depth of field.
Dialogue: Adam 'Karen'
Sound: Footsteps,
Transition: Straight Cut
Duration: 1s
Action: Adam runs to the front door to find where Karen has gone (or been taken).
Camera: LS, Wide depth of field.
Dialogue: Adam 'Karen'
Sound: Footsteps,
Transition: Straight Cut
Duration: 1s
Slugline: EXT - Bungalow Driveway - Night
Action: Karen is no where to been seen, Adam is judging his own mentality as he keeps walking calling her name.
Camera: MS, Wide depth of field.
Dialogue: Adam 'Karen!'
Sound: Silence.
Transition: Straight Cut
Duration: 2s
Action: Karen is no where to been seen, Adam is judging his own mentality as he keeps walking calling her name.
Camera: MS, Wide depth of field.
Dialogue: Adam 'Karen!'
Sound: Silence.
Transition: Straight Cut
Duration: 2s
Slugline: EXT - Bungalow Driveway - Night
Action: Adam keeps walking forward shouting her name.
Camera: LS, High angle, Wide depth of field.
Dialogue: Adam, Karen!, KAREN!, KAREN!
Sound: Silence.
Transition: Straight cut. fade to black.
Duration: 3s
Action: Adam keeps walking forward shouting her name.
Camera: LS, High angle, Wide depth of field.
Dialogue: Adam, Karen!, KAREN!, KAREN!
Sound: Silence.
Transition: Straight cut. fade to black.
Duration: 3s
Monday, 5 January 2015
My progress
Report
05/01/15
These are the tasks that i have completed.
05/01/15
These are the tasks that i have completed.
- Make up blog
- Costumes of our characters
- mise en scene for our film
- questionnaire
- my second story line conventions of the sci fi films
- 15 minutes film analysis
- script
My next step is that i complete
- The complete shot-list
- Title sequences
- risks assessment
- pictures of location
- Alien history
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